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English Language Version
| CARD NAME | # | COLOR | BASIC ABILITY | UPGRADED ABILITY |
| Academy | 1 | Orange | Gain back your worker from 1 location. | Gain back your worker and helper from 1 location. |
| Adventurer | 1 | Red | Pay 2 emeralds to receive 1 Realm from the deck. | Pay 2 emeralds to receive 1 Realm. |
| Apothecary | 2 | Green | Pay 1 fig or marble to receive 1 of any resource and 2 point tokens. | Pay 1 fig or marble to receive 2 of any resource and 2 point tokens. |
| Archeologist | 2 | Red | Draw 1 artifact. | Draw 3 artifacts. Keep only 1. |
| Auction House | 1 | Blue | When you draw artifacts, draw 1 additional artifact. Keep only one. | When you draw artifacts, draw 2 additional artifacts. Keep only one. |
| Base Camp | 1 | Green | Discard an artifact to draw 1 artifact. | Discard an artifact to draw 2 artifacts. Keep only 1. |
| Bridge Builder | 1 | Orange | Receive 1 of any resource. | Receive 2 of any resource. |
| Canopy Highway | 2 | Blue | After you play a card, draw 1 from the plateau. | After you play a card, draw 1 from the plateau and receive 1 point token. |
| Canopy Stadium | 1 | Purple | Gain 3 points if you have at least 3 red cards in your city. | Gain 5 points if you have at least 2 red cards in your city. |
| Cargo Mill | 2 | Green | Receive 1 bamboo. | Receive 2 bamboo. |
| Cave Hermit | 1 | Red | Upgrade 1 card. | Receive 1 emerald and upgrade 1 card. |
| Chef | 2 | Orange | Receive 1 fig and 1 point token. | Receive 2 figs and 1 point token. |
| Chipchop | 2 | Green | Activate 1 green card in the plateau. | Activate 1 green card in the plateau or in your city. |
| Chiseler | 2 | Orange | Recieve 1 marble and 1 point token. | Receive 2 marble and 1 point token. |
| Crafter | 2 | Tan | Pay 1 emerald to upgrade 1 card. | Pay 1 emerald to upgrade 2 cards. |
| Curator | 1 | Purple | Gain 3 points if you have at least 5 artifacts. | Gain 5 points if you have at least 4 artifacts. |
| Dancer | 1 | Tan | Receive 1 harp. | Retrieve 1 harp from a construction in your city. |
| Digger | 1 | Green | Discard 1 card to receive 1 artifact. | Receive 1 artifact. |
| Drummer | 2 | Red | Activate 2 green cards in the plateau. | Activate 2 green cards in the plateau or in your city. |
| Elder | 1 | Purple | Gain 3 points if you have at least 4 upgraded constructions in your city. | Gain 5 points if you have at least 3 upgraded constructions in your city. |
| Floating Market | 2 | Tan | Copy 2 dice. | Copy 3 dice. |
| Fountain | 1 | Purple | Gain 3 points if you have at least 3 blue cards in your city. | Gain 5 points if you have at least 2 blue cards in your city. |
| Fruit Market | 2 | Green | Receive 1 fig. | Receive 2 figs. |
| Gallery | 1 | Orange | Draw 1 artifact. | Draw 3 artifacts. Keep only 1. |
| Gardener | 2 | Orange | Recieve 1 leaf and 1 point token. | Receive 2 leaf and 1 point token. |
| Gem Cutter | 1 | Purple | Gain 3 points if you have at least 3 purple cards in your city. | Gain 5 points if you have at least 2 purple cards in your city. |
| Gem Workshop | 2 | Blue | When you gain any emeralds, draw 2 cards. | When you gain any emeralds, draw 2 cards OR receive an additional emerald. |
| Harpist | 1 | Green | Pay an emerald to receive 1 harp. | Pay 1 of any resource to receive 1 harp. |
| Inn | 1 | Red | Play 1 card from the plateau for 3 less of any resource. | Play 1 card from the plateau for 3 less of any resource OR pay 1 emerald to play 1 card from the plateau for free. |
| Interpreter | 2 | Tan | Activate 1 green card in another player's city. | Activate 2 green cards in other players' cities. |
| Juggler | 2 | Green | Pay 1 of any resource to receive 1 of any resource. | Pay 1 of any resource to receive 2 of any resource. |
| Lost Ruin | 1 | Tan | Draw 2 artifacts. Keep only 1. | Draw 4 artifacts. Keep only 1. |
| Luthier | 2 | Orange | Pay 2 bamboo to receive 1 point token. | Pay 3 bamboo to receive 1 point token. |
| Maestro | 1 | Purple | Gain 3 points if you have at least 3 harps (whether they are placed on a construction or not). | Gain 5 points if you have at least 2 harps (whether they are placed on a construction or not). |
| Map Shop | 1 | Orange | Pay 2 emeralds to receive 1 Realm. | Receive 1 Realm. |
| Marble Quarry | 2 | Green | Receive 1 marble. | Receive 2 marble. |
| Mine Shaft | 1 | Green | Receive 1 emerald. | Receive 2 emeralds. |
| Miner's Camp | 2 | Tan | Receive 2 emeralds. | Receive 3 emeralds. |
| Nightwatch | 1 | Blue | You may discard 1 card to visit an occupied location with a worker instead of a helper. | You may discard 1 card to visit an occupied location with a worker instead of a helper. This card now takes up no space in your city. |
| Novelty Shop | 2 | Green | Draw 1 card and receive 1 point token. | Draw 2 cards and receive 1 point token. |
| Path Weaver | 1 | Purple | Gain 3 points if you have at least 3 Realms. | Gain 5 points if you have at least 2 Realms. |
| Performer | 1 | Purple | Gain 3 points if you have at least 4 upgraded critters in your city. | Gain 5 points if you have at least 3 upgraded critters in your city. |
| Piper | 2 | Green | Pay 1 bamboo or leaf to receive 1 of any resource and 1 point token. | Pay 1 bamboo or leaf to receive 2 of any resource and 2 point tokens. |
| Playwright | 2 | Blue | After you play a critter, draw 1 card. | After you play a critter, draw 1 card and receive 1 point token. |
| Post Office | 2 | Red | Play 1 card from your hand for 3 less of any resource. | Play 1 card from your hand for 3 less of any resource OR pay 1 emerald to play 1 card from your hand for free. |
| Postal Pigeon | 2 | Tan | Draw 4 cards. Does not take up space in your space. | Discard any number of cards to play 1 card for that many fewer of any resource. (ex: Discard 2 cards to play the Gallery for only 1 leaf.) Does not take up space in your space. |
| River Explorer | 1 | Blue | When you play a construction, you may discard 1 card to pay 1 less of any resource. | Constructions cost you 1 less of any resource. |
| River Wharf | 1 | Purple | Gain 3 points if you have at least 4 green cards in your city. | Gain 5 points if you have at least 3 green cards in your city. |
| Rope Bridge | 1 | Tan | Pay 2 emeralds to receive 1 Realm. | Pay 1 emerald to receive 1 Realm. |
| Rope Miner | 2 | Green | Discard 1 card to receive 1 of any resource OR 1 emerald. | Discard 1 card to receive 1 of any resource and 1 emerald. |
| Sacred Site | 1 | Purple | Gain 3 points if you have at least 3 tan cards in your city. | Gain 5 points if you have at least 2 tan cards in your city. |
| Sanctuary | 1 | Purple | Gain 3 points if you have at least 1 card of each color in your city. | Gain 7 points if you have at least 1 card of each color in your city. |
| Sky Scout | 2 | Green | Draw 1 card. | Draw 2 cards. |
| Statue | 1 | Purple | Gain 3 points if you have at least 3 orange cards in your city. | Gain 5 points if you have at least 2 orange cards in your city. |
| Steamboat | 2 | Blue | After you place a worker with a helper, you may discard 1 card to receive 1 of any resource. | After you place a worker with a helper, receive 1 of any resource. |
| Studio | 2 | Orange | Pay 1 emerald to upgrade 1 card. | Upgrade 1 card. |
| Thatcher | 2 | Blue | After you play a construction, draw 1 card. | After you play a construction, draw 1 card and receive 1 point token. |
| Tomb | 1 | Red | Receive 1 harp. | Receive 1 emerald and 1 harp. |
| Trade Dock | 1 | Green | Copy 1 die. | Copy 2 dice. |
| Trade Gate | 2 | Orange | Pay 1 of any resource to receive 2 of any resource. | Pay 1 of any resource to receive 2 of any resource and 2 point tokens. |
| Travel Center | 1 | Red | Draw 2 cards: receive 1 of any resource for each construction drawn, and 1 emerald for each critter drawn. | Draw 3 cards: receive 1 of any resource for each construction drawn, and 1 emerald for each critter drawn. |
| Tree Nursery | 2 | Green | Receive 1 leaf. | Receive 2 leaf. |
| Treetop Bazaar | 2 | Red | Copy 2 dice. | Copy 3 dice. |
| Troubadour | 1 | Tan | Pay 1 emerald to activate a location where an opponent has a worker. | Activate a location where you or an opponent has a worker. |
| Trumpeter | 1 | Blue | After you gain a harp, receive 2 point tokens. | After you gain a harp, receive 1 emerald and 2 point tokens. |
| Tunnel Network | 1 | Tan | Play 1 card for 3 less of any resource. | Pay 1 emerald to play 1 card for free. |
| Vine Surfer | 2 | Red | Activate 1 tan card in the plateau. | Activate 1 tan card in the plateau or in your city. |
| Waypoint | 1 | Blue | When you play a critter, you may discard 1 card to pay 1 fig less. | Critters cost you 1 fig less. |